Pose Studio
Export
Scene schematic: camera view, top plan, side elevation and camera spec
Conditioning maps

From the photo camera, one size and framing, without lens distortion: an OpenPose skeleton (COCO-18, with its keypoints as JSON), depth (white near; 16-bit millimetres in the zip), camera-space normals, line art, the subject's silhouette and a mask per object. The zip's manifest.json says how each is encoded, with the near and far depth and the camera's intrinsics. Click a map to download it.

Settings

Assistant

Controls

Mouse and keyboard, in the 3D view and the camera view.

Posing in the 3D view

Drag a body part
Pose it: hands and feet pull the whole limb, the torso bends, the head turns
Click a body part
Rotation gizmo and its sliders
Drag the hips
Move the subject; ⇧ turns them
Drag a light or the camera
Move it on the floor; ⇧ changes its height
Drag a prop
Move it; ⇧ turns it, ⌫ deletes it
P M V
What a drag on the body does: pose a limb, move the whole subject, or nothing (it orbits, and clicks select)
⇧ click a light or prop
Select several, in the scene, the outliner or the list of lights: dragging one moves them all, ⇧ turns them about their middle
Drag empty space
Orbit; right-drag pans, scroll zooms
Right-click
A menu for what is under the pointer
Snapping
15° steps and rounded distances; hold ⌥ to move freely
Add light or prop
Click one to add it, or drag it into the 3D view or onto the top plan

Camera view

Drag
Walk the camera around the subject, up and down
⇧ drag
Pan and tilt to reframe
Scroll
Move closer or farther
⌥ scroll
Zoom the lens
Click
Focus there; double-click goes back to the nearest eye
Drop a photo
Lay it over the frame to compare

Assistant

Generate, or the sparkles over the 3D view
Opens the assistant: tell it what to change, or have it generate the image
Character and References
Photos of the person and the clothing under Character, of the background and setting under Generate

Keys

⌘K
Search and run anything
⌥1–⌥5
Pose, Light, Frame, Character, Generate
T
Templates
S
Save the scene as a shot
C
Big camera view or big 3D view
1–4
3D, front, side, top
F
Frame the subject
Q
Next shading: studio, lit, clay, see-through
H
Helpers on or off
X
Mirror the pose
⌘D⌫
Duplicate or delete the selected light or prop
⌘Z⇧⌘Z
Undo, redo
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Hide the left or right panel, or both
⇧F10
A row's right-click menu, in the outliner; ← → in and out of its submenus
Esc
Deselect, close menus

Colours in the 3D view

camera and field of view focus plane and depth of field light → aim point part you will move selected joint
Start from a template
Sets the location, pose, camera, lens, lights and look. Your current scene stays in undo history.